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(Note that charboiled humans look and taste awful, and get real offended if you attempt cooking puppies or any other ‘cute’ things, leading to termination of exterior shell.)Īs the big and heavy (totally not fat) mech, you have access to tons of weapons, which you first need to purchase… or rather, you need to download the blueprints for weapons (horray for ), totally legal action in the future, and then craft them in the crafting menu. Unlike puppies and humans, they are not cute, unless charboiled. But you get to annihilate scaly doggos so that works out in the end. If we’re being serios though, YOU are RIGGS, or whatever exoskeleton mk4 Gryphon, a hulking mass of steel, copper, gold and some exotic materials with ability to crush puny little humans to oblivion, if not for the shackles these fleshbags had programmed into your core, which makes you act as an elephant towards humans, i.e, you think they’re cute. You are technically Ashley (Probably Williams), but she’s not a 4.5 meter tall robot, so we ignore this option, as it is technically correct, but also wrong at the same time. X – Sentinel turret (the basic one that requires only energy to function)
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Here’s some default ones (I never noticed them initially): Also walls, gates, portals, basic defenses etc. You can designate more of them, or change some in the options menu, remap keys, so do it when you can, you will want those solar panels, wind turbines, energy storage and the three (yes three) extractors mapped to do everything quickly. Shortcuts for some stuff: You will see a letter in a building menu, that’s the shortcut. All praise the ESCAPE, for it is also the pause button… as well as the T/Y/U/I/O. Menu options, where you can go to options and remap the keys to your liking. More on that later, but for a while, you will want to ignore the third tab, just because you can’t do anything with it until you researched the labs.ĮSC The most powerful button of all. First two tabs require comm relays, the third one requires lab. You know, to equip the stuff you crafted and assign your toys to quickslots so you could place that little nuke near some nest and watch it go up in flames. After that, you need to research stuff in order to craft something aside from shoddy metal plates, swords, energy blasters and machineguns. You will need to build it first though before you could travel across the world. You know, text messages, threats of bodily harm from local fauna, invites to furry conventions, or scaly, I really don’t know what to say about it.
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(For now, I won’t add pictures, because I am a tad bit too lazy.) Here you can fast travel to the blue triangles, that will be covered later. Just select a wall, hold alt and it will build a lvl 2 or 3 wall, if you have the required research available. Factory must grow and without this nifty function you would get a rough time, as you will need Armory to produce ammo for your little machinegun, or craft that cute grenade/rocket/mine launcher and commit warcrimes with flamethrower.ĪLT hold it to build an upgraded (depending on the research level) structure, if possible. Also, there’s SHIFT to dodge/roll/jump depending on the ‘skill’ equipped.ĬTRL brings up the building menu.
#The riftbreaker sludge how to
You can see controls in the beginning of the campaign or in prologue, not to mention that EVERYONE should know how to walk (WASD), or shoot (LMB/RMB), or use quickbar (I AM NOT WRITING THIS), but some things are a little more obscure (Especially, if you, like I, are not that attentive to tutorials the first time you start the game.) So, one of the best tips is to remap some controls to your liking, as I tend to drop mines quite a lot, and grenades, and use personal radar, so if you can, just map 7 and 8 to m4 and m5, if you can, and set it to something you will use quite often, like the aforementioned mines and grenades. Just some information to get started and get life a bit easier on the foreign, and suspiciously tasty, planet.Ĭontrols, ignore if you want, there’s nothing new you would learn if you went through options.
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